The term "Freecell" is obtained from four empty cells above the table used for temporary storage of cards. Unlike most other single games, they are treated with lonely Freecell cards, which allows the player to make logical decisions without guessing. Since the player can analyze the results of movements before making them, almost all Freecell games can be won with a strategic game.
Over the past years, there were similar games, but the modern version of Freecell was invented by Paul Alfil, which implemented the first computerized version of the game in 1978.
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